[BadVista Advocate] "Free" software

Jacob Maynard indymaynard at maynard.homelinux.com
Fri May 4 13:50:09 EDT 2007


Precisely. It's another way to subsidize the income. I think it's very fair.

Jacob

> Sunnz wrote:
>> But once someone have 'purchased' one copy, he is free to dsitribute it
>> with any number of people he wants, 100, 1000, whatever, and the guy who
>> wanted to sell it can potentially only gets the money for the one copy
>> he sells... kinda make it pointless to try sell any GPL software...
>>
>> 2007/5/5, Jacob Maynard <indymaynard at maynard.homelinux.com
>> <mailto:indymaynard at maynard.homelinux.com>>:
>>
>>     I didn't misunderstand free. I'm not sure you understood what I
>>     said. GPL
>>     allows you to sell your software, but you would still have to
>>     release the
>>     source code for it. And you could redistribute it, if the original
>>     copyright owner got the price he was asking for. That's fair. I
>> wouldn't
>>     have a problem paying, but I want the rights. I also want the
>>     person/people who originally made it to be able to make a living off
>> of
>>     it. Did this clear it up?
>>
>>     Jacob
>>
>>     > Jacob Maynard wrote:
>>     >  > With the free-software title, the developers of games would be
>>     required
>>     > to
>>     >> release the source code for their games with the purchase of the
>>     game.
>>     >> Not
>>     >> okay it for free distribution after that.
>>     >>
>>     >> See, each person would have to buy a copy of this piece of
>>     software. If
>>     >> another company stole the code for the game, (and what are they
>>     going to
>>     >> steal? An "if then" statement? Tutorials for this are on the
>>     internet.
>>     >> Direct3D code? Also on the internet and even available from the
>> giant
>>     >> themselves. OpenGL? Stress the word "OPEN." tutorials are all
>>     over the
>>     >> internet. It just matters how hard a person wants to work at
>>     >> programming.)
>>     >> they would be liable and would be infringing the
>>     >> copyright/copyleft/license agreement. They could be sued. Anyone
>>     >> releasing
>>     >> the code for no-cost would also be infringing the license
>> agreement.
>>     >> Therefore, programmers can still feed their kids.
>>     >
>>     > You seem to have misunderstood what we mean by free (as in
>> freedom)
>>     > software here. Out of the four
>>     > essential freedoms, freedom 2 is the freedom to redistribute
>>     copies, and
>>     > freedom 3 is the freedom to
>>     > distribute modified versions. Just because the source code for the
>>     games
>>     > you're talking about would
>>     > be released, they wouldn't be free software, because they wouldn't
>>     respect
>>     > those two freedoms for
>>     > the users.
>>     >
>>     > --
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>>     > Don't get Windows Vista, get GNU/Linux -
>> http://www.getgnulinux.org.
>>     >
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>
> That's true. That's why most people who develop free (as in freedom)
> software commercially usually
> primarily use other methods of making money from it, such as selling
> support services and making
> paid-for customisations.
>
> --
> Please avoid sending me Microsoft Office files -
> http://www.gnu.org/philosophy/no-word-attachments.html.
> Don't get Windows Vista, get GNU/Linux - http://www.getgnulinux.org.
>
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